top of page


Modelling & Texturing
[ Fruit Cart ]
Hard Surface Modelling - Fruit Cart
A game ready asset with 2,964 tris for the cart, 2,800 tris for fruits and 1,990 tris on the baskets and details. I used Maya for modelling and UV, Substance Painter for texturing and UE4 for rendering.







[ Level Design ]
Level Design
SHANTY
A vertical slice from the grey box level design I made. Most assets were made by me except for the rubbish, newspaper and the smaller rocks. I used Maya, Substance Painter, and UE4.





bottom of page